Photorealistic Renders

Here are examples of my photorealistic renderings done in Blender using the Cycles raytracing render engine. The people on the machines were adding in Photoshop using assets from a photoshoot that was based around the idea of photographing people in different exercise positions and then add them to the machines in post. We approached the project in this way because the machines are always updating visually but the modalities stay the same. This concept is illustrated below.

Here are examples of my photorealistic renderings done in Blender using the Cycles raytracing render engine. The people on the machines were adding in Photoshop using assets from a photoshoot that was based around the idea of photographing people in different exercise positions and then add them to the machines in post. We approached the project in this way because the machines are always updating visually but the modalities stay the same. This concept is illustrated to the right.

Before After